package hibernateUtil;

public class GameItem implements java.io.Serializable {
	private Integer id;
	private String Name;
	private String ItemID;
	private Integer ItemType;
	private Integer LevelID;
	private Integer StoneType;
	private String ItemInfo;
	private Integer ItemValue;
	private Integer ItemLevel;
	private Integer ItemCash;

	private Integer ItemBlood;

	private Integer LevelNum;
	

	public GameItem() {
		super();
	}

	public GameItem(Integer id, String name, String itemID, Integer itemType,
			Integer levelID, Integer stoneType, String itemInfo,
			Integer itemValue, Integer itemLevel, Integer itemCash,
			Integer itemBlood, Integer levelNum) {
		super();
		this.id = id;
		Name = name;
		ItemID = itemID;
		ItemType = itemType;
		LevelID = levelID;
		StoneType = stoneType;
		ItemInfo = itemInfo;
		ItemValue = itemValue;
		ItemLevel = itemLevel;
		ItemCash = itemCash;
		ItemBlood = itemBlood;
		LevelNum = levelNum;
	}

	public Integer getId() {
		return id;
	}

	public void setId(Integer id) {
		this.id = id;
	}

	public String getName() {
		
		return Name==null?"":Name;
	}

	public void setName(String name) {
		Name = name;
	}

	public String getItemID() {
		
		return ItemID==null?"":ItemID;
	}

	public void setItemID(String itemID) {
		ItemID = itemID;
	}

	public Integer getItemType() {
		return ItemType;
	}

	public void setItemType(Integer itemType) {
		ItemType = itemType;
	}

	public Integer getLevelID() {
		return LevelID;
	}

	public void setLevelID(Integer levelID) {
		LevelID = levelID;
	}

	public Integer getStoneType() {
		return StoneType;
	}

	public void setStoneType(Integer stoneType) {
		StoneType = stoneType;
	}

	public String getItemInfo() {
		return ItemInfo==null?"":ItemInfo;
	}

	public void setItemInfo(String itemInfo) {
		ItemInfo = itemInfo;
	}

	public Integer getItemValue() {
		return ItemValue;
	}

	public void setItemValue(Integer itemValue) {
		ItemValue = itemValue;
	}

	public Integer getItemLevel() {
		return ItemLevel;
	}

	public void setItemLevel(Integer itemLevel) {
		ItemLevel = itemLevel;
	}

	public Integer getItemCash() {
		return ItemCash;
	}

	public void setItemCash(Integer itemCash) {
		ItemCash = itemCash;
	}

	public Integer getItemBlood() {
		return ItemBlood;
	}

	public void setItemBlood(Integer itemBlood) {
		ItemBlood = itemBlood;
	}

	public Integer getLevelNum() {
		return LevelNum;
	}

	public void setLevelNum(Integer levelNum) {
		LevelNum = levelNum;
	}

}
